Latest Expansion for Its Action Role Playing Game Path of Exile

Chinese gaming and social media giant Tencent has acquired a majority stake in Grinding Gear Games, the publisher of Path of Exile think a free-to-play modern take on Diablo II but in a huge online world, with regular expansions, adventure leagues, and other evolving content. Grinding Gear Games said in a post that it will remain an independent company and there won't be big changes in how it operates.

Path Of Exile's options for spending real money have been limited to cosmetics and some stash sorting tools until now. If you beloved this report and you would like to get far more data with regards to POE Currency kindly check out the web-site. Private Leagues feel like a bit of a change, although still within the realm of ethical free to play. This is a niche feature aimed at groups of competitive players. A basic private league lasts 10 days, has 10 player slots and costs 120 points $12, though the price can be shared between a group. Additional player slots and time can be added at any point, and cost more money, though custom rules set at league creation are free. Private leagues are limited to two months.

This is Path of Exile's seventh expansion since launching in 2013. The game is free-to-play, and that includes all expansions. Path of Exile supports itself with microtransactions, like additional stash tabs and character slots. Players can also buy cosmetic items like pets and armor skins. Grinding Gear Games launched the latest expansion for its action role-playing game Path of Exile today. War for the Atlas is available now on PC. It will come out for the Xbox One version later this month.

Every three months, Grinding Gear Games adds a new league to its excellent action RPG, Path of Exile. Each league adds a new spin on its core monster-slaying action for a few weeks until the next is added, and the latest is Delve, which launched at the end of August.

It's probably fair to say that if you're a fledgling indie development studio casting around for signs of inspiration, good choices, and role models you'd be hard-pressed to find a better example than Grinding Gear Games, creators of action-RPG, Path of Exile. The studio, founded in late 2006 in Auckland, New Zealand, took its sweet time to release the game, but the patience and constant work paid off as it's a certifiable hit commercially and among its legion of dedicated fans.

Path of Exile has been a bit of oddity for the years it's been out on PC. As a free to play loot based action RPG, it's got a reputation for holding its own against larger titles like Diablo III, and has since built a large and dedicated following of its own. Now, they're gearing up for their largest expansion in years with The Fall of Oriath, which brings players back to where the story began, and also the launch of the upcoming Xbox One release. It's time to roll up a new character in free-to-play dungeon crawler Path Of Exile, because it's league changeover day.